After the great successfuls of Bastion , Transistor, and Pyre, Supergiant Games studio is come back with new creation.
Revealed at The Game Awards, Hades, the fourth gem of the San Francisco's studio, is a rogue-like dungeon crawler (if you don't know what this terms means, read at the end of the post) where players defy the god of death as they hack and slash their way out of the Underworld of Greek myth, combine the divine might of various Olympian gods. Hades is a living game in active development, so this means that there will be regular updates, as confirmed by developers, that will introduce new features, events, characters, weapons, powers, environments, and more.
In Hades players will take the control of Zagreus, the prince of the Underworld, who is trying to escape the realm to get away from his father, Hades, and reach Mount Olympus. The target of the game is exit from the Underworld crossing a number of rooms in which we will face a number of enemies that appear randomly. Zagreus has a primary weapon, a special attack, and a magic spell which can be used in battle. Sometimes one of the Olympians will provide a gift, a persistent boosts, useful to complete its journey.
The game is now available in Early Access for $19.99 at the new Epic Games store.
Now we list the system requirements of Hades:
Minimum system requirements
OS: Windows 7 SP1
CPU: Dual Core 3.0ghz
RAM: 4 GB
GPU: 1GB VRAM / OpenGL 2.1+ support
Storage: 10 GB available space
Recommended system requirements
OS: Windows 7 SP1
CPU: Dual Core 3.0ghz
RAM: 4 GB RAM
GPU: 1GB VRAM / OpenGL 2.1+ support
Storage: 16 GB available space
Languages: English
As you can see the game is really accessible for almost all pc and laptop, thanks to an hardware request that is quite limited. Even machines with an old hardware can guarantee the game running.
What is a rogue-like or rogue-lite game? The rogue-like games are really close relatives of the action RPG genre games that that we have see on the map with titles like Bastion and Transistor. They are combat-oriented games where you will became stronger fighting, as you walk along the game.
But Hades is not properly a rogue-like game because this type of titles traditionally are turn-based, strategic gam, we can consider it as the Supergiant Games's version on this style, with a real sense of place and story to it, much similar to what we have seen in Bastion.
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